In addition to the typical software testing methods, there are other important factors to consider when testing your iPad app. First, try on a real iPad. Although the iPhone simulator provided by Apple is free, a real device can reveal flaws that might go unnoticed in the simulator.

If you’ve built an app that worked perfectly on the iPhone, Apple says you can run it on an iPad right out of the box. However, this is not always the result. Apps that worked fine on the iPhone may become unstable when migrated to the iPad. Only thorough testing can reveal bugs before your app is released.

You can use Xcode’s graphical debugger to help find the flaw in your code. Instruments, also included with the SDK, collects real-time performance data to help you identify and fix serious performance issues.

Another tip: try your app on an iPad while using a Wi-Fi connection. You can quickly determine if there is a problem using a wireless connection. Remember, you are testing how a user can interact with iPad in the real world. Also, try connecting to a carrier’s network if you can.

The Apple Developer Program is supported by Apple engineers and has two support incidents where you can get help with code, guidance, and technical documentation. To be a member of the Developer Program, you need to pay $99 per year. This allows you to test on a real iPad and submit your app to the App Store. The annual fee also includes assistance with the distribution of your application.

Finally, when testing software, keep in mind that iPad is a new device and no one knows all the ways a user might approach it.

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